Created January - April 2020:
This is a 3D environment I modeled in Autodesk Maya, textured in Substance Painter, and then imported into Unity, where I animated the camera to give a sweeping tour of the environment. As a finishing touch, I added C#-scripted music to lend ambience to the tour.
In this project, I:
-- Storyboarded the camera movements for a 3D environment showcase video, relying on 1-minute pencil sketches to convey the camera’s motion and the environment itself.
-- Designed a mocked 3D fantasy environment in Unity, with models developed in Autodesk Maya with textures incorporated from Substance Painter - relying on the storyboard as a creative guide.
-- Showcased the environment with an animated camera, following the creative direction of the storyboard
Watch the tour!